Moogoo Monkey (Working Title)

Mambo Loa Conversation


Annoy: -4

Normally I don't touch my crystal ball, but if you do that again I will gladly lift it up and knock you in the head.


Apologize: 5

Don't bother with your apology, for I have already foreseen it and accepted it.


Brag: -4

Why would you lie about something like that? You know I can see the truth in all things.


Call Name: -5

I've been called a lot of things in my life, but never that! Congratulations on your limited success.


Cheer Up: 5

You're absolutely right. There ARE worse things than being endowed with superhuman abilities. I'd nearly forgotten.


Complain: 3

Oh cheer up. Things will be even worse for you in one year. You'll see.


Compliment: 5

You do? Thank you! My friend said head scarves wouldn't be hip this year, but I knew better.


Cry: 4

Cry! Yes cry, [player]. For not all tears are an evil, and no evil ever sheds a tear, and crying is good exercise anyway.


Entertain: 5

That was wonderful. But if you use my crystal ball for juggling ever again, you're toast.


Flirt: 3

Whoa! I didn't see that one coming. But thanks... you're cute too.


Give Opinion: 4

I am seeing a lot of positive energy in this opinion of yours.


Gossip: -1

I'm sorry [player], but I don't gossip. Psychic - Client relationships are very confidential.


Insult: -6

I would cast a curse on you for that remark, but I gave them up for my new year's resolution.


Intimidate: -4

Why are you making that face? Why are you walking so funny? Are you ill?


Jibba Jabba: 3

Mamma-say mamma-saw mamma mah-koo-sah! Sing it with me!


Joke: 3

It is often difficult to tell me jokes as I always foresee the punch-line before you finish.


Rude Gesture: -6

How utterly despicable of you!


Talk about Aliens: 1

There is one who walks this city pretending to be from another planet! Do not be fooled!


Talk about Art: 2

I foresee great value in collecting and donating precious works of art to those who would care for them!


Talk about Books: 2

Within books you shall find the seeds of useful knowledge. Study well [player], and know happiness!


Talk about Cars: -1

My vision is clouded on this matter. I see no four wheeled automobiles in your future. Other things perhaps, but no cars.


Talk about Computers: 1

Look to she with big words and bigger eyeglasses for tips on how to charm the socially timid members of Miniopolis.


Talk about Construction: 2

He who wields a hammer and nails can be trusted with carpentry jobs of great importance!


Talk about Cooking: 1

A good chef raises her skill, mixes her ingredients carefully, bakes the mix quickly, and sells the food immediately!


Talk about Crime: -1

My advice to you is this: Always find a bathroom and don't sleep in public.


Talk about Dancing: 1

Look to he of large build who guards the secret entrance to the disco for tips on how to walk, talk, and act tough.


Talk about Exercise: -1

Jogging will not help! For best results seek the aid of large, expensive machinery.


Talk about Games: 3

As my mentor once told me: though you may finish the game, life will continue forever!


Talk about Graveyards: 2

A grave secret rests amongst the tombs! A portal from here to there! But why and where?


Talk about Health: 1

If you've been down so long everything looks like up, know that the hospital will always help.


Talk about Hobbies: 2

There is more to life than reaching goals! Distract yourself with a side project or two.


Talk about Home: 1

There are more things in Heaven and Earth, [player], than are dreamt of on your sofa.


Talk about Home Decor: -2

I have lost my lucky bauble. If you happen to find it, handle with caution.


Talk about Hygiene: -2

Wash your hands and scrub your feet for goodness sake! Otherwise you'll never catch the ear of anyone!


Talk about Jail: 1

The jailer is stern but fair. Pay your debts or answer his questions and you may see the light of day.


Talk about Jobs: 0

Perfect your skills to pay your bills, and earn respect all the while.


Talk about Miniopolis: -2

Miniopolis is not what it seems, [player], unless you think it seems to be not what it seems.


Talk about Movies: 2

Watching a finely crafted film is a pleasant and quick way to have fun.


Talk about Music: 2

Look to the one named after an instrument of war for aid with music, poetry, and ultra-hipness.


Talk about Nature: 2

There are many natural mysteries in Miniopolis, most of them helpful. Do not be shy.


Talk about Ninjas: -1

Discover the Ninja's secret identity and rescue the world from certain doom!


Talk about Politics: -3

I see... I see a great wad of money pushed by a fat hand into a politician's pocket!


Talk about Rep Groups: 1

One Rep Group at a time, that is the limit! But you may reap the benefits of each, one at a time.


Talk about Science: -2

There is no science to fortune telling. It is a magical, mystical art.


Talk about Shopping: 1

Whether in-store or online, for better or for worse, shopping is one of this city's favorite pastimes.


Talk about Simoleons: -2

Look to him who carries his father's big name for tips on how to get rich without working or caring.


Talk about Sleeping: -2

Beware! Nerdy forces are conspiring with fat-cats in an attempt to tear the fabric of space-time for evil purposes!


Talk about Sports: 1

I foresee many hard fought games of ball-in-the-basket played atop the jail!


Talk about TV: 1

He who first presented himself on the small screen will soon return to atone for his mistakes.


Talk about Theatre: 2

Take heart [player], for all the world's a stage, and all the men and women are merely players.


Talk about Travel: 2

A journey of one thousand miles begins with a single step and one last trip to the toilet.


Talk about Work: 4

I counsel those with anxious hearts and set their minds aright. I sell t-shirts too, but I'm fresh out right at the moment.


Talk about the Bayou: 1

A strange and tragic fate awaits you out there! Unless it's already happened, in which case... welcome back!


Talk about the Carnival: 1

She who runs the carnival with a magical sense of wonder also rules the Artsie crew.


Talk about the Coffee Shop: -3

The unofficial rule is this: "Coffee tomorrow and coffee yesterday, but never coffee today."


Talk about the Cosmos: 1

There are more things in Heaven and Earth, [player], than are dreamt of on your sofa.


Talk about the Law: -3

Money over mind is the rule! A great many laws in Miniopolis will change before the end.


Talk about the Lounge: 1

In this place you shall find the most challenging card game to all human- and animal-kind.


Talk about the Market: 3

This is the center of all cultural activity, and therefore, the coolest place in town.


Talk about the Museum: 1

There will come a time when donating decorative objects to the museum will be a profitable venture.


Talk about the Newspaper: 0

Visit the newspaper office often for scraps of random wisdom.


Talk about the River: 2

Once the gullible lawyer is driven out, I foresee a great resurgence of happy boating activity on the river.


Talk about the Supernatural: 1

Beware of the graveyard spirit! His brains are scrambled. Talk only of your interests, lest he get angry!


Talk about the University: -1

You don't NEED a university degree but you must have common sense. Sadly, you cannot buy common sense.


Talk about the Weather: 2

I see no rain. And great and vast swaths of blue sky for the next 999 days. If I am wrong, I will gladly return your money.


Talk about the World: 2

Take heart [player], for all the world's a stage, and all the men and women are merely players.


Tease: -3

I'm seeing images of a foot in your mouth... yes... yes... it's my foot, in fact.


Tell a Bad Pun: -3

Watch your mouth buster!


Tell a Secret: 4

I cannot get excited one way or another about hearing a secret I have known for years.


Hug

Get your dang hangs off me, you grubby social climber!


Kiss

I wouldn't kiss you if you were a chocolate covered frog.


Gift (Accept)

Bless you, [player].


Gift (Reject)

I don't have any need for that. But money would be great. No?


Errand (Accept)

Be careful when carrying this crystal necklace to [Sim]. It's almost irreplaceable.


Errand (Reject)

I don't have anything for you now. But one day I will. Be ready.


Move In (Reject)

That is a thing I cannot do. My place is here.


Silent Treatment

I have no reason, will, or desire to speak to you today. Be gone!